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Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius

By: Yannakakis, Georgios N.
Contributor(s): Togelius, Julian.
Material type: materialTypeLabelBookPublisher: Cham, Switzerland : Springer, 2018Description: xxii, 337 p.ISBN: 9783319635187.Subject(s): INTELIGENCIA ARTIFICIALDDC classification: 006.3
Contents:
1. Introduction. 2. AI methods. 3. Playing games. 4. Generating content. 5. Modeling players. 6. Game AI panorama. 7. Frontiers of game AI research.
List(s) this item appears in: SOLICITUD 2018 1122100 TECNOLOGIA EN ELECTRONICA Y TELECOMUNICA
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Item type Current location Collection Call number Copy number Status Date due Barcode Item holds
Libro General Libro General Biblioteca General-Calle 100
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Colección General 006.3 Y15a (Browse shelf) Ej. 1 Available 51874
Libro General Libro General Biblioteca General-Calle 100
Fondo general
Colección General 006.3 Y15a (Browse shelf) Ej. 2 Available 51875
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1. Introduction. 2. AI methods. 3. Playing games. 4. Generating content. 5. Modeling players. 6. Game AI panorama. 7. Frontiers of game AI research.

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